I have been in search of the perfect set of rules for surviving and traveling in the wilderness for 5th edition since I started running the Out of the Abyss campaign late last year. I’ve scoured the internet reading every DM’s home-brew ruleset. I’ve tried many different iterations of my own home-brew rules, and I’ve finally created something I am excited to share… but before I do, lets talk about why you would want a custom system for surviving in the wilderness? Oberon Plain and Glacier by Michael Boettler Play the Fiction I believe that every game, RPG or not, mainly needs to do two things well… 1. Present the players with difficult choices. 2. Integrate the theme with the mechanics. I’ll go into point 1 a little bit more in the next post, but here I want to talk about the importance of the overlap of theme and mechanics in Dungeons and Dragons. D&D 5e has many systems and subsystems for adjudicating combat. Most of the rules text in D&D is dedicated to suppor